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Catapult Build

Typical duration:
45m

Teams design and build a catapult from provided materials to launch a projectile at a target, combining engineering, creativity, and competition.

Purpose

Catapult Build challenges teams to design and construct a working catapult from provided materials and then compete on accuracy and distance by launching a projectile at a target. It combines engineering thinking, creative problem-solving, iterative testing, and friendly competition. The tangible, dramatic result (launching!) creates high energy, memorable moments, and visible differences in team approaches to design and execution.

At a glance

  • Group size: 8–40 participants (teams of 4–6)
  • Duration: 45 minutes
  • Difficulty: Intermediate
  • Facilitation style: Timed challenge with testing
  • Setting: Outdoors preferred; large indoor space possible

How to run

  1. Brief (5 min): Your team must build a catapult that launches this ball as far as possible or as close to the target as possible. You have these materials and 25 minutes. Each team gets 3 launch attempts.
  2. Build phase (25 min): Distribute identical kits. Teams design, build, and test. Encourage iterative testing.
  3. Launch competition (10 min): Each team gets 3 attempts. Measure distance or proximity to target. Build drama with countdowns.
  4. Debrief (5 min): What engineering principles made the best catapults? How did you iterate? Who took which roles?

Materials needed

  • Building kits per team: wooden sticks or rulers, rubber bands, plastic spoons or cups, tape, string, cardboard
  • Projectiles: marshmallows, ping-pong balls, or small soft balls
  • Target (bucket, cone, or marked area)
  • Measuring tape
  • Safety glasses (recommended for launch zone)

Pitfalls & common mistakes

  • Materials too flimsy: Rubber bands need to be strong enough to generate force. Test the kit beforehand.
  • No testing during build: Teams that build for 25 minutes and test only at the end often fail. Encourage mid-build testing.
  • Unsafe projectiles: Use only soft, lightweight projectiles. No stones, hard balls, or sharp objects.
  • No clear launch zone: Designate a launch area with spectators behind the catapults, not in front.

Inclusion & accessibility

  • The activity involves building and assembling — assign design, assembly, and testing roles to match abilities.
  • Works at table height for seated participants.
  • The visual spectacle of launches engages observers and builders equally.

Variations

  • Accuracy Catapult: Target a bucket 5 metres away. Closest to centre wins.
  • Distance Catapult: Longest launch wins. Open-field competition.
  • Catapult War: Teams launch simultaneously at each other's castles (cardboard targets). Most hits wins.

When NOT to use this

  • Without a safe, clear launch zone where spectators are protected.
  • In confined indoor spaces where projectiles could cause damage.
  • With materials that could create dangerous projectile force.

Source & further reading

  • STEM education resources on physics and engineering.
  • Various corporate team-building activity guides.

Turn the building blocks into an agenda

Create the day, drag the blocks into the order you have in mind, and let the times work themselves out. Or describe what you are planning to your AI and let it write the first draft.

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Catapult Build · GoodWorkshop