Improv Prototyping
- Typical duration:
- 25m
Purpose
Improv Prototyping uses improvisational theatre techniques to rapidly test ideas, behaviours, or interactions in a low-risk, playful setting. Participants act out scenarios rather than discussing them, making abstract proposals tangible and revealing dynamics that words alone miss. Use it when a group needs to move from talking about change to experiencing it, or when designing new processes, services, or interactions.
At a glance
- Group size: 6–30 people
- Duration: 25 minutes
- Difficulty: Intermediate
- Facilitation style: Semi-structured
- Setting: Indoor
How to run
- Frame the scenario (3 min): Define the situation to prototype (e.g., a new customer onboarding interaction).
- Small groups prepare (5 min): Groups of 3–5 quickly assign roles and sketch a basic scene. No scripts — just a starting point.
- Perform (3 min per group): Each group performs their scenario. Audience observes.
- Debrief after each (3 min per group): What worked? What felt wrong? What surprised you?
- Iterate (5 min): Groups revise and replay one improved version based on feedback.
Materials needed
- Open floor space
- Simple props (optional — hats, name tags, clipboards)
- Timer
Pitfalls & common mistakes
- Letting perfectionism block action — emphasise that rough and fast beats polished and slow.
- Treating it as entertainment rather than learning — the debrief is where the insight lives.
- Forcing participation for people with performance anxiety — offer observer and director roles.
Inclusion & accessibility
- Offer non-performing roles: director, note-taker, narrator for those uncomfortable acting.
- Keep scenarios brief to reduce anxiety.
- For people with mobility limitations, seated roles work well.
- Be mindful of cultural backgrounds where public performance may feel uncomfortable.
Variations
- Reverse prototype: Act out the worst version first, then improve it (similar to TRIZ).
- Customer journey improv: Walk through an entire journey touchpoint by touchpoint.
- Silent improv: No words allowed — forces focus on body language and physical design.
When NOT to use this
Avoid Improv Prototyping when the group has deep performance anxiety that cannot be mitigated, or when the scenario requires technical accuracy that improvisation cannot provide.
Source & further reading
Developed by Henri Lipmanowicz and Keith McCandless as part of Liberating Structures. Draws on traditions from improv theatre (Viola Spolin, Keith Johnstone). See liberatingstructures.com.
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